Silent Hunter Online
Posted: Mon Dec 03, 2012 5:55 pm
I know Tbar is shaking his head at this very moment. HOWEVER.....for our dear Kaptains, we have a new sub sim coming our way.
Silent Hunter Online : http://us.silenthunteronline.com/
Not much known at this point but it will be a MMO style play where players perform the part of BdU commanding multiple uboats and placing them out into the Atlantic. Once actual contact is made, the player can transition into the role of the uboat captain.
Again (sadly), the simulation aspect I think is being a bit neglected as targeting and other crew aspects will be handled by the AI crewmembers. Those liking the style of commanders barking orders may like this better, but it takes away from those who like to jump in the total realism of plotting intercepts, computing angles, target course and speed, etc.
I do not know if players will be able to command the surface forces to hunt other players but judging from past SH history...I highly doubt it.
More to come as I find out.
Silent Hunter Online : http://us.silenthunteronline.com/
Not much known at this point but it will be a MMO style play where players perform the part of BdU commanding multiple uboats and placing them out into the Atlantic. Once actual contact is made, the player can transition into the role of the uboat captain.
Again (sadly), the simulation aspect I think is being a bit neglected as targeting and other crew aspects will be handled by the AI crewmembers. Those liking the style of commanders barking orders may like this better, but it takes away from those who like to jump in the total realism of plotting intercepts, computing angles, target course and speed, etc.
I do not know if players will be able to command the surface forces to hunt other players but judging from past SH history...I highly doubt it.
More to come as I find out.
